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WHO WE ARE | BOOKSHELF
[INTERFACE • DESIGN • SIMPLICITY]

In any field, especially design, there are vocal, literary luminaries. No book will tell you what is the best design of your product. User testing will only tell you what does not work, not the best solution. These books contain insight into the approach of good design, but just as reading about painting will not make you Picasso, the conceptual link from theory to specific application is the work of an artist. Interface design, when done well, is an applied technical art. These are readings from the Picassos of this art.

Alan Cooper

The Inmates Are Running the Asylum : Why High Tech Products Drive Us Crazy and How To Restore The Sanity

An excellent, executive-level, entertaining explaination of what good interface design is all about, common pitfalls, and why it is necessary for companies to save their customers from the madness.

About Face: The Essentials of User Interface Design
Brenda Laurel

Art of Human-Computer Interface Design

This seminal anthology dates from 1990 and served as a launchpad for many voices of the emerging field of usability. While it's significance is primarily historical now, it is a sign post of the times and was the book which first gave me awareness that others were also facing struggles introducing user-oriented design qualities into the products of the day.

Computers As Theatre
Bruce Tognazzini
Tog on Interface
Edward R. Tufte

The Visual Display of Quantitative Information

A dry tome, but introduces the problem of deceptively overdesigned infographics ("chartjunk"), how statistical graphics often lie, and the concept of data ink (the ratio between number of data points to amount of ink used to create a graphic, higher is better).

Envisioning Information

A celebration of exceptional information graphics provides inspiration and examples. Quentessential mental food for the information designer.

Visual Explanations: Images and Quantities, Evidence and Narrative

Case studies of how visually presented information is often the best way to solve and understand real-world problems. One of the best examples is how, if better explanation has been given by an engineer, the Space Shuttle Challenger explosion could have been avoided. Another example shows how an 18th century British doctor tracks a mysterious outbreak of illness by mapping the fallen.

Donald A. Norman

The Design of Everyday Things

A must-read classic of how thoughtlessly designed devices, from doors to teapots, affect our everyday lives. Most of his subsequent books re-hash the ideas presented in his original classic.

Jakob Nielsen
 

Jakob is the original interface beancounter and arguably the best self-promoter in the industry. His original background was in laboratory-style testing and has done much to try to turn interface design into more of a science. Unfortunately, the intepretation of functions into interaction methods is an art, and he tends to neglect this. He currently advocates a minimalistic approach to web design: all text, few or no pictures. For example, his professional home page has 2 images: a tiny arrow in the navigation bar, and a huge picture of himself.

He is valuable for statistically proving that interface design affects user performance, which even now tends to be a hard sell in some companies. Also, by commanding interstellar rates for his 'wisdom' he makes us little guys look like the bargains we are.

Usability Inspection Methods

Very dry, but a classic book on options, methods, and strengths for conducting user testing.

 

 
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